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SilvIR: Draft 22021-04-09

Since the parts that are finished of SilvIR draft 1 have been published, I've been making a bunch of tweaks. By this point though, I've decided I want to add something resembling a type system, and once again change the details of decoration. These changes are big enough that I'm declaring this to be the start of draft 2.

Draft 2 is done using the recently-added Literate Silver support, along with mdbook.

I'm hoping that this, plus Silver's aspect productions will result in something that feels more like Physically Based Rendering than a typical "large program with the comments typeset in a proportional-width font." I'm definitely not there yet, though...

The second draft can be found here, though note that it's still in progress.